Is that simulation? Although the car sounds like it shifts gears but, like what Jeremy Clarkson mentioned while reviewing Aston Martin Vanquish S’s transmission, it is the driver that knows the shifting points well, not the car itself. They actually removed the shifting system of the cars, leaving the game in full automatic acceleration. The biggest downside of this game is this: They failed to simulate. □Īgain, NFS mentioned a simulation but I mentioned that this is simply an arcade racing game. You can also change the colors from the livery presets or, if you are simple, you can select no livery at all. You can select from a preset of livery designs or unlock signature liveries from defeated race kings or unlock the loyalty reward of livery. The only thing you can modify in your car is it’s livery design. After each race, the game would show your improvements in grip, drift and speed style and your aim is to get your overall performance to 100% to obtain the best car in the game: the BMW M3 GT2 With these points you can unlock special parts such as Tires, additional NOS Shots, Tuned Engine and Bodykit. Loyalty Points are gained by using the same car in the races and gives you points for every win with that car. This compensates to the removed tuning system. What’s in the game is the Loyalty Pointing system. So the GT-R doesn’t grip very well? Come on….įor tuning part, there isn’t any. That’s why the cars are analyzed for Speed, Drifting and Grip. Different challenges mean different types of cars to use. World Tour is basically your “Career mode” and you’ll have to go through a series of races defeating “Race Kings” and along with it, you’ll be able to unlock more cars. There are two modes of playing: Quick Race and World Tour. ALL YOU HAVE TO DO IS PRESS THE ACCELERATOR AND STEER. Let me get straight to the point: There’s no tuning whatsoever. When they said that the game would be a simulation of professional racing, the original NFS identity of arcade racing remained in the PSP. However in the PSP platform, that style did not take effect. There are a lot of expectations due to their change of style. This title is the greatest proof, so far, that NFS is starting to fail in the PSP platform. aaand I think it is, though not for the PSP. Knowing that NFS “shifted” to realistic simulation of professional racing, this upcoming title should be impressive and worth waiting.
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